Glossary

Slots marked with Empty star will become Affected when the effect can be applied. If no item can start Battle Rage, enter it after 5s for 4s. 
Decreases accuracy by 5%. 

All items trigger 2% slower. 
At nightfall, both characters take increasing Fatigue damage every second. 
All items trigger 2% faster. 
Increases accuracy by 5%. 
Resource used by magic items. 

The next debuff inflicts your opponent instead of you. 

Deals 1 damage when taking Melee-damage (up to 100% of the damage). 

Special Unique item occasionally offered in the shop. 
Heals for 1 when dealing Melee-damage (up to 100% of the damage). Your health will increase every round (next round: +10). Weapons have an associated stamina cost. You regenerate 1 stamina per second. Left-over Gold transfers to the next round. Weapon damage is reduced by 1 per stack. Your healing additionally deals damage.