Runs and rounds
A run ends at 10 wins or after 5 lost battles. From round 2, each round pays gold and adds maximum health.
- Wins that end a run
- 10
- Lives
- 5
- Last round
- 18
| Round | Gold per round | Maximum health | Choice |
|---|---|---|---|
| 1 | 0 | 0 | |
| 2 | 13 | +10 | |
| 3 | 15 | +10 | Skill |
| 4 | 10 | +10 | |
| 5 | 11 | +15 | |
| 6 | 11 | +15 | |
| 7 | 12 | +15 | |
| 8 | 22 | +15 | Subclass |
| 9 | 13 | +15 | |
| 10 | 18 | +20 | Skill |
| 11 | 14 | +20 | |
| 12 | 14 | +20 | |
| 13 | 15 | +20 | |
| 14 | 15 | +20 | |
| 15 | 16 | +30 | |
| 16 | 16 | +30 | |
| 17 | 16 | +30 | |
| 18 | 16 | +30 |
Round 1 starts from your class's own gold and health.
At 10 wins you can end the run or play on in survival mode: you regain a life, up to 5, and the run goes on to round 18.

