Backpack Battles Database

Laboratory

Laboratory is playable in the free demo and offered when you take Chemist.

Working with dangerous smelly stuff is the only way to feel like a real scientist.

Grid size
2 × 2
Shop price
10
Sell price
5
Classes
Engineer
Defines
Chemist

Stars

Stars never affect a bag, whatever the rule above says.

Acts on

Laboratory
After 2s: Use 1 Luck, gain 4 Heat + 1 Heat per Affected Fire-item.

After 4s:
Use 4 Heat, gain 8 Spikes + 1 Spikes per Affected Nature-item.

After 6s:
Use 6 Spikes, gain 10 Regeneration + 1 Regeneration per Affected Holy-item.

After 8s:
Use 8 Regeneration, gain 12 Vampirism + 1 Vampirism per Affected Vampiric-item.

After 12s:
Use 10 Vampirism, gain 14 Empower + 1 Empower per Affected Engineer-item.

Spikes: Deals 1 damage when taking
Melee-damage (up to 100% of the damage).

Vampirism: Heals for 1 when dealing Melee-damage (up to 100% of the damage).

Regeneration: Heals for 1 every 2s.

Luck: Increases accuracy by 5%.

Heat: All items trigger 2% faster.

Empower: Weapons deal +1 damage.

Affected: Slots marked with Empty star will become Affected when the effect can be applied.