Backpack Battles Patch 1.1.2

Hi everyone,
today we have another round of balance adjustments, where we mostly focus on all the new things.
Oh, and there is a new skin for Mage in this version!

Have fun and see y’all soon :)
Doro and Mario
Changelog for 1.1.2
- New Outfit for Mage!
Balancing
Neutral
- Gold Armor: Regeneration 4 -> 3, attack slow 25% -> 30%
- King of the Bling: Restock chance 35% -> 50%
- Pine Protector: Heal 3 -> 4
- Boiling Pot: Heal 3 -> 5
- Thermal Thorns: Spikes 2 -> 3, Heat 2 -> 3
- Pandamonium: Crit chance 3% -> 4%
- Bloody Dagger: Cooldown 2.4s -> 2.3s
- Poison Dagger: Cooldown 2.2s -> 2.1s
- Pineapple: Cooldown 3.3s -> 3.1s
- Ripsaw Blade: Cost 9g -> 8g
Ranger
Reaper
- The Fool: Cost 2g -> 1g
Berserker
Engineer
- Tesla Coil: Sales chance 40% -> 50%, cooldown 7s -> 6s
- Laboratory: Spikes used 5 -> 6, Regeneration used 7 -> 8, Vampirism 14 -> 13, Empower 16 -> 14.
- Magitecc Armor: Cleanses 3 -> 2
- Thor’s Hammer: Effect damage 10 -> 12, accuracy 75% -> 85%
- Wrench: Cooldown 2s -> 2.2s
- Shovel-B01 3000: Cooldown 1.7s -> 1.8s
- Lightning Staff: Damage +2
- Con-Trap-Tron: Non Weapon cooldown advance 2.5s -> 3s. Chance to duplicate buffs 20% -> 30%
- Spring Loader: Speed bonus 30% -> 35%
- Eat-o-matic: Other Food speed bonus 35% -> 40%
- Poison Grenade: Poison 17 -> 18