Backpack Battles Patch 1.1.3

Hi everyone,
We are back with some more adjustments and a new Adventurer skin!

Have fun and see y’all soon :)
Doro and Mario
Changelog for 1.1.3
- New outfit for Adventurer
Balancing
Neutral
- King of the Bling: Restock chance 50% -> 60%
- Boiling Pot: Heal per Food 1 -> 2
- Gold Armor: Slow 30% -> 35%
- Pine Protector: Heal 4 -> 5
- Heart Container: Cost 12g -> 11g
- Magic Torch can now additionally be crafted from Burning Torch
Ranger
- Wisp (Weapon): Damage threshold 20 -> 25
- Forest Dragon: Damage per Regeneration 1 -> 0.8
Reaper
- Snake: Health per Pet 50 -> 45
- Doom Cap: Cooldown 2.9s -> 3.0s
- Storage Coffin: Chance 25% -> 22%
- Relic Case: Cooldown 2.7s -> 2.6s
- Jimbo: Cost 5g -> 4g
- Darkest Lotus: Cost 6g -> 5g
Pyromancer
- Phoenix: Cost 11g -> 10g
Berserker
- Dragon Set: Cooldown 1.0s -> 0.9s
Mage
- Cat Spirit Companion: Cooldown 3.4s -> 3.2s
Adventurer
- Magic Ring/Superior Ring: now give more Spikes (same amount as Vampirism)
- Superior Ring: “Every” trigger now gives the same amount of buffs as Magic Ring, cooldown 6s -> 4s. Health based triggers now give slightly more buffs.
Engineer
- Tesla Coil: Sales chance 50% -> 70%
- Lightning Staff: Damage +2
- Spring Loader: Cooldown 9s -> 8s
- Con-Trap-Tron: Slow 20% -> 10%, chance to duplicate buffs 30% -> 50%
- Electric Torch: Blind 5 -> 6, speed bonus 25% -> 30%
- Shovel-B01 3000: Cooldown 1.8s -> 1.9s
- Eat-o-matic: Other Food speed bonus 40% -> 45%