Magic Ring
Gains 2 of the following effects:
Start of battle:
Gain 3
/ 3
/ 3
/ 4
/ 3
/
3
/ 2
/ inflict 4
/ 2
/ 3
.
Every 6s:
Gain 2
/ 2
/ 2
/ 3
/ 2
/
2
/ 2
/ inflict 3
/ 2
/ 2
.
Health drops below 50%:
Gain 5
/ 5
/ 5
/ 6
/ 5
/
5
/ 3
/ inflict 6
/ 3
/ 5
. (Once)
Opponent drops below 70%:
Gain 5
/ 5
/ 5
/ 6
/ 5
/
5
/ 3
/ inflict 6
/ 3
/ 5
. (Once)
Start of battle:
Gain 3
3
Every 6s:
Gain 2
2
Health drops below 50%:
Gain 5
5
Opponent drops below 70%:
Gain 5
5
Poison: Deals 1 damage every 2s.
Regeneration: Heals for 1 every 2s.
Luck: Increases accuracy by 5%.
Blind: Decreases accuracy by 5%.
Mana: Resource used by magic items.
Heat: All items trigger 2% faster.
Cold: All items trigger 2% slower.
Empower: Weapons deal +1 damage.
Magic Ring
Magic Ring is a Legendary Accessory occupying 1×1, part of the paid game, bought for 7 gold, available to Adventurer.
Magic rings are like a box of chocolates, eating too much is bad for you.
- Grid size
- 1 × 1
- Shop price
- 7
- Sell price
- 4
- Classes
- Adventurer